FV_Cleaner

posted in: Farmville | 0

  There are TWO common, yet different issues with bot’s databases you can get: 1) Corrupt MAIN Databases – dealt with by REBUILD MAIN option in fv_cleaner Signs: Bot restarts during an enhance, plugins lack item info. This affects ALL … Continued

FV_OpenUpdater

posted in: Farmville | 0

  As of January 1, 2015, all plugins will now be stored  in FV_OpenUpdater. There is no longer a FV_Updater and Updates to the engine will be handled within FV_Settings or a big pink stripe with red lettering that says … Continued

FV_CraftingBarns

posted in: Farmville | 0

This plugin will maintain your craft barns on certain farms, for example The Toy Shoppe, Yarn Barn, Azure Emporium. It does not instant craft the recipes you must still wait the required times on each recipe.

FV_Settings

posted in: Farmville | 0

FV_Settings is from where a user sets their control units of the bot, that is, which farm to run bot on, which plugins to enable etc.

animaLFromGB

posted in: Farmville | 0

This plugin basically puts all animals and trees from GB in their intended buildings, whether they are locked for specific farm or not. it will search out the builds on farm and display how many of what has been detected.

WTFamImissing

posted in: Farmville | 0

WTF compares items you have with game database, showing those you miss on your farms. Also can show what you have OR all items ingame. Filter for mastered, released, farm-locked… Additional tools: 1) Update all farms info quickly in one … Continued

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